
Meet Dan: Making complex journeys feel simple
Some people explain print. Some improve it. Dan redefines how you reach it.
He is part of the UX and UI team at WTTB, translating user behaviour into layouts, actions and flow that guide customers without instruction. His work sits in the space between thought and action: the point where someone decides whether to continue, question or click away. Dan shapes that moment.
His role is not to decorate screens. It is to reduce effort. When a customer moves through the site without slowing down, when configuring feels smooth rather than careful, when the next step feels obvious rather than deliberate, that is Dan’s fingerprint. Calm, predictable, unobtrusive. Design that does not ask for attention but earns trust through ease.
He does not work alone. Chris sets the UX direction and user logic. Dan builds the interaction that makes it real.
It is a partnership that began years before WTTB, when Dan worked at Climb Creative and Chris co-led the team. They think differently, which is exactly why it works. Chris frames the map. Dan shapes the route. Strategy becomes experience because they meet in the middle.
Dan’s career began in 2001 in graphic design and brand. He understands spacing long before software existed to measure it. He understands how humans read layout, not how designers force them to. He learned clarity through print and later translated it into digital.
He sees UX as decision-making. Does the user feel guided or abandoned? Is the interface asking them to think or simply allowing progress? Will they trust the outcome they select? His work answers those questions without speaking.
Nothing Dan creates is loud. Nothing competes for attention. Everything is placed for a reason. That restraint is his craft. Dan designs so the user can move forwards without hesitation. If you do not notice the UI, it has done its job. Not magic the eye sees. Magic the user feels. Print Sorcery, in motion.
Posted on December 5, 2025 by Emma Thompson
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